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INTERMEDIATE
BRIDGE
LESSON
22
“2C”
OPENING BIDS
A “2C” opening bid is the only strong opening 2-Bid. All others, 2D, 2H and 2S, are weak and
pre-emptive
(Refer to Lesson 3). The “2C” opening
bid is strong, Artificially Conventional, and is Forcing.
A. Requirements: Either: 1. With a Balanced Hand: (22‑24
HCP's) (Ex. AKQX AQX
AXX KJX)
(Refer to Lesson 1) (25‑27 HCP’s ) (Ex.
AKJX AKX AJX AQX)
2. With an Unbalanced
Hand: (Refer to Lessons 2 & 7)
25 HCP's with a good 5‑Card suit (Ex. AKQXX
AKXX AKQ X)
23 HCP’s with a good 6‑Card suit (Ex. AKJXXX AKX
KJX A)
21 HCP's with a good 7‑Card
suit (Ex. AQJXXXX KQX AKQ)
Either of the two types of above-listed
hands are opened "2C”. Partner may not Pass. The differentiation as to which of the
above‑listed, two types of hands is disclosed to the responding partner
by opener’s rebid.
B. Rebids By Opener:
1. With a Balanced Hand: Rebid NT at cheapest available
level.
2. With an Unbalanced Hand:
Rebid the preferred 5‑, 6‑, or 7‑Card suit at the cheapest
level.
C.
Responses of Partner To "2C” Opening Bid ‑ Responder may not pass. The "2C" opening bid is forcing
upon
the partnership to either 2NT or 3 of a suit.
1.
0‑7
HCP's ‑ Bid "2D" - (FIRST NEGATIVE RESPONSE ) - Is
Artificial; i.e., says nothing about
the Diamond suit.
(Remember, bidding is forced at least to 2NT)
2.
8-9
HCP"s ‑ Bid either: (1) 2H,
2S, or 3C (POSITIVE RESPONSE) -
evidences a 5‑Card suit.
(Game guaranteed) Opening bidder will then disclose his/her
hand as to
either a suit
(unbalanced) or NT (balanced)
orientation and the bidding
is then kept open by both partners
until game is reached.
(2)
2NT
(POSITIVE RESPONSE ) - A default bid in the absence of
5‑Card Heart, Spade or Club holding. The opening "2C” bidder then
takes control until game is reached.
3.
9+
or more HCP's ‑ Jump the bidding
into preferred suit or NT revealing Slam probabilities.
Opening "2C” bidder then takes control.
D.
The Second Response (Rebid) by The Responder to a "2C" Opening
Bid ‑
Remember, the bidding must be
kept open until at least the 2NT level.
a.
0‑4 HCP's ‑ Rebid
"2NT" over openers 2H or 2S rebid
DOUBLE NEGATIVE RESPONSE
or Pass if opener rebids 2NT.
(Remember, Opening "2C”forces to "2NT".) Opening “2C" bidder then takes control.
b.
5-7
HCP's ‑ Rebid anything other than
"2NT” (Double negative) to show point count. Game is probable. Either support partner's suit or bid your
own best suit; i.e., whichever is your longest. Opening "2C” bidder then takes control. (Game is usually
likely)