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INTERMEDIATE
BRIDGE
LESSON
11
OVERCALLS
Definition: ‑ Any positive
action; i.e., a bid other than a Pass, by a member of the opposite team to the
left or
right of the opening
bidder.
Influencing Factors: ‑ (In descending
order of importance)
1.
LENGTH
‑ Almost always based upon at least a 5‑card suit or better. Exception:
A potential
overcaller in the balancing position who, in desperation might overcall
with a 4-card suit.
2.
STRENGTH ‑ An overcall usually has a minimum of at least 8 HCP's at the
1-level and at least
10 HCP's at the 2‑level. Vulnerable overcalls usually imply an even
stronger hand.
3. VULNERABILITY ‑ A non‑vulnerable
player can better afford to make an "unsound" overcall for
the opponents are less eager
to double for penalties.
4. LEVEL ‑ One‑level
overcalls can be made more freely than two‑level ones, etc..
5. QUALITY
‑ The texture of the suit may have lead‑directing implications.
6.
OBSTRUCTION ‑ The overcall has the effect of consuming the opponent's
bidding space. This
value is minimized, however, by
the negative double available to the opponents.
7. OPPONENT'S
VULNERABILITY ‑ The relative vulnerabilities make overcalls more or
less
attractive. At favorable vulnerabilities freer
overcalls can be exercised;
at unfavorable
vulnerabilities, greater discretion must be exercised. 8. OPPONENT'S METHODS ‑
Overcalls can be made with greater impunity against opponents who
utilize the negative double for access to the penalty double is made
impossible.
Types of Overcalls:
1.
Simple overcalls ‑ At least 8‑HCP's
at the one‑level and 10 HCP'S at the two‑level PLUS at least a 5‑card
Suit or better.
Examples: 1H
1S (or)
1H P P 1S (or) 1H
2C (or)
1H P P 2C
2. A take‑out
double A holding, equivalent or better, in comparison with openers hand.
Examples: 1H
Dbl. (or) 1NT Dbl.
3.
Weak jump overcalls ‑ a pre‑emptive
bid with less than an opening HCP value and at least a 6‑card suit.
(Similar to a weak 2‑bid) The HCP's are usually concentrated in the
bid suit and is,
therefore, a hand
of little defensive strength.
Examples: 1C
2D (or) 1NT 3H (or) 1S 3C (or) 1H 2S
4.
1NT overcall ‑ an equivalent hand to a 1NT
opening with the additional guarantee of at least one stopper in
the opponent's bid suit. Examples: 1H
1NT (or) 1C 1NT
5.
The Unusual NT overcall ‑ An overcall of
2NT after a Major‑suit opening used to show two 5‑card
or better Minor
suits Is in essence, an artificial
bid to be construed as a
take‑out
double for the Minors; i.e., evidences a 5-5 or longer holding in the Minor
Suits.
Examples: 1H
2NT (or)
1S P 2S 2NT
6.
The Michaels Convention ‑ An advanced two‑suit
take‑out conventional bid which will be presented in detail later. Such bids evidence 5-5 or better in two
suits as follows:
Examples: 1C 2C
(Both Majors) (or) 1D
2D (Both Majors)
1H 2H (Spades +
One Minor) (or) 1S
2S (Hearts + One
Minor)
1NT 2NT
(Both Minors The 2 Lower-Unbid Suits)
(or) 1D 2NT
(Clubs & Hearts 2 Lower-Unbid Suits)