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INTERMEDIATE-2
BRIDGE
LESSON
1
NO
TRUMP BIDDING
General Considerations:
a.
Strength ‑ High cards points only (never distribution) are
counted. The presence of a
5-card suit is worth one point, and the presence
of tens can also be taken into
account.
The system is based upon 26 HCP's = Game, 34 HCP's = Small
Slam, and 37 HCP's = Grand Slam.
b. Distribution ‑
Only balanced hands; i.e., no voids, no singletons, and not more than one
doubleton, qualify. (Examples: 4‑3‑3‑3,
4‑4‑3‑2, 5‑3‑3‑2)
(1) The 5‑card
suit is rarely a Major suit.
(2)
Distributional
exception: (5‑4‑2‑2) Where the two doubletons are Major
suits
headed by an Ace or a King (Example: KX AX
KJXX AQXXX).
c.
Location Of Strength ‑ The concentration of honors, presence of any
tenaces (AQ, KJ, etc.),
or the holding of a
worthless doubleton are rarely considered.
OPENING NO TRUMP BIDS
a. 0‑12 HCP’s ‑ Pass
b. 13‑14 HCP's ‑
Bid one of a preferred Minor and rebid 1NT
c. 15‑17 HCP’s ‑
Bid 1NT
d. 18‑20 HCP’s ‑
Open one of a Minor and jump to 2NT with 18 or 19 HCP’s & 3NT with
20 HCP’s
e. 21‑22 HCP's ‑
Open 2NT
f. 23‑24 HCP’s ‑
Open “2C”(Strong, Artificial, and Forcing) and rebid 2NT
q. 25‑27 HCP's ‑
Open "2C" (Strong, Artificial, and Forcing) and jump to 3NT
h. Gambling
"3NT" ‑ Holding a 7‑Card self‑sufficient Minor suit (Example: AKQXXXX )
If
partner has stoppers in both Majors and two (2) quick tricks or better,
he/she
passes. Alternatively, he/she) bids
"4C" (The pre‑arranged
escape) and opener either passes or bids
"4D" to escape the doomed
3NT
gamble.
RESPONSES TO OPENING 1 NT WITH DESIRE TO REMAIN IN
NO TRUMP
a 0‑8 HCP's ‑ Pass
b. 9‑10 HCP's ‑ Bid
2NT ‑ Invites Partner to Pass with a minimum (15 HCP's) or to bid
3NT with a maximum (16 or 17 HCP's)
c. 11‑15 HCP's ‑ Bid 3NT
d. 16‑17 HCP's ‑ Bid "4NT" (Quantitative) Invites
partner to Pass with a minimum (15
HCP's), or to bid 6NT with a maximum
(16‑17 HCP's) Note:
"4NT" is not
Blackwood in this sequence. Must use Gerber ("4C") to ask for
Aces.
e. 18‑19 HCP's ‑
Bid 6NT
f. 20‑21 HCP’s ‑
Bid "5NT" (Quantitative) Requesting partner to bid 6NT with a
minimum
of (15 HCP's) and to bid 7NT with a maximum of (16‑17 HCP's)
g.
22‑23
HCP's ‑ Bid 7NT
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RESPONSES TO OPENING 1 NT WITH DESIRE TO DEVIATE
FROM NO TRUMP
a. “2C” ‑
Stayman Convention asking for a 4‑Card Major. (“3C”over a 2NT opening)
b. “2D”, “2H”, “2S”, or “3C”
‑ Jacoby Transfer (Alertable) bids.(“3D”, etc. over a 2NT opening)
c. “3D” - An
invitational bid (Seeking 3NT) with a 6‑Card Minor suit headed by two of
the
top three honors and fewer points than would
normally elicit game.
d. 3H or 3S ‑ A game
force bid holding a 5‑Card Heart or Spade suit, respectively.
e. “4C” ‑
The Gerber Convention, an artificial system, asking for Aces.
f. 4H or 4S ‑ A close‑out
bid with a 6‑Card suit. (Opener can have no fewer than two)
g. 5C or 5D ‑ A close‑out
bid with a freak hand holding a long broken Minor suit, probably
seven or
eight cards in length, with little additional outside honor strength.
A ONE NO TRUMP OVERCALL
(1)
In
the direct position. (2nd position relative to the opponent's opening bid of
one of a suit) ‑
Shows an equivalent hand to a 1NT opening bid with the added
feature of at least one, and
preferably two, stoppers in the opponent's opening previously
bid suit.
(2) In the balancing position (4th position relative to opponent's
opening bid of one of a suit) -Shows about 10‑13 HCP's with at least one stopper in the opponent's
opening suit.
A TWO NO TRUMP OVERCALL
(1)
Over
a 1H, 1S, or 1NT opening bid ‑ Shows a Minor two‑suited hand with
at least a 5‑5
distribution ("UNUSUAL
NT"). The minimum
strength may vary according to
the vulnerability. At
favorable vulnerability, a 7‑8 HCP hand would be considered adequate.
At unfavorable vulnerability, both the hand and the suits
should be distinctly stronger.
(2) Over a pre‑emptive opening 2‑Bid ‑ Shows an
opening 1NT (15‑17 HCP) hand with at least one, and preferably two,
stoppers in opener's pre‑emptive bid suit.
A ONE NO TRUMP RESPONSE TO AN OPENING OF ONE OF
A SUIT
6‑10
HCP's ‑ No support for partner's
suit and no 4‑Card Major suit having been by‑passed. This bid is of great pre‑emptive value
by prohibiting the fourth player from bidding at the one‑level.
A TWO NO TRUMP RESPONSE TO AN OPENING BID OF ONE OF
A SUIT
(1)
Over
a Minor suit opening bid ‑ Shows 11‑12 HCP's ‑ An
invitational bid which can be passed.
It denies holding a 4‑card or better suit in either Major.
(2) Over a Major suit opening bid ‑ Shows 13‑15 HCP's ‑
Denies support for partner's suit.
A THREE NO TRUMP RESPONSE TO AN OPENING BID OF ONE
OF A SUIT
(1) Over a Minor suit opening bid ‑ Shows 13 ‑15 HCP’s which denies a 4‑Card or better suit
in either Major.
(2)
Over
a Major suit opening hid ‑ Shows 16‑18 HCP's and denies support for
partner's suit.
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INTERMEDIATE-2
BRIDGE
LESSON
2
OPENING
BIDS WITH UNBALANCED HANDS AND REBIDS BY THE OPENER
(Unlike No Trump Bidding, Does Include Distributional Points)
A. OPENING 1 OF A SUIT:
0‑12 HCP’s Pts. = Pass
unless Rule of 20 Satisfied in 1st and 2nd positions
13 HCP’s Pts. = Should open since Rule of 20 will always be
satisfied
14‑15 HCP’s Pts. = Must open 1 of a suit and then
rebid:
(a) 1 No Trump
(b)
2
of one's own suit (if a 5-card or better Minor or a 6-card or better Major)
(c)
Raise
partner l level in his/her responding suit
(d)
Pass,
but ONLY if there occurs an
intervening bid by opener’s RHO (Right-hand opponent)
(e) Pass ONLY if partner has limited the
combined partnership potential via one of only
two limiting bids; i.e., either 1NT or 2 of opener’s
bid suit
16‑18 Pts. = Must
open 1 of a suit and then rebid:
(a) Jump in opener’s own suit
(b)
Jump
in Partners suit; i.e., raise him/her two levels of bidding
(c)
Utilize
a reverse bid (Ex: 1D 1S)
or (1H 2D)
2H 3C
19 Pts. or more = Open 1 of
a suit and jump-shift into a second suit
B. OPENING 2 OF A SUIT: (“2C”= strong, artificial and forcing)
when weak
two’s (2D,2H,2S) are otherwise used)
25 or more Pts. with a 5‑card
suit
23 or more Pts. with a 6‑card
suit
21 or more Pts. with a 7‑card
suit
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C. OPENER"S REBID: The second bid (the so‑called "rebid") by the
opener, subsequent to his/her opening of one of a suit, is frequently the
crucial point in any auction. It is
the first opportunity for opener to more finitely describe his/her hand and
becomes the basis by which responder can then proceed.
(1) AFTER A ONE‑OVER‑ONE RESPONSE FROM
PARTNER:
Examples: 1C
P 1D P (or)
1D P 1H P
?? ??
(A) A Rebid of 1NT [1D - 1H - 1NT] = (11-14 HCP’s and a balanced hand)
(B) A Rebid of opener's original suit [1H ‑
1S‑ 2H] = (11‑15 Points and a 6‑Card suit)
(C) A Rebid at the one‑level [1C ‑
1H ‑ 1S] (The most unrevealing of rebids) =
Promises 11‑18 Points)
(D) A Rebid of a lower ranking suit at
the 2‑level [1H ‑ 1S ‑ 2C] = (Since 1NT was
by-passed, this usually shows a 2‑suited hand)
(E) A Reverse; i.e., a rebid of a higher
ranking suit at the 2-level [1C ‑ 1H ‑ 2D] =
Usually 16‑18 Points and is encouraging but
not forcing)
(F) A Single raise in responder's suit [1H ‑
1S ‑ 2S] = (11‑15 Points and at least a
4‑Card support for responder’s bid suit)
(G) A Rebid of 2NT [1H ‑ 1S ‑ 2NT] =
(18‑19 HCP's and a balanced hand)
(H) A Jump rebid in opener's suit [1D ‑
1H ‑ 3D] = (At least a 6‑card suit and at least
16‑18 HCP’s)
(I) A Jump raise in responder's suit [1D ‑
1H ‑ 3H] = (16‑18 points and at least a
4‑card support for responder’s bid suit)
(J) A Rebid of 3NT [1H ‑ 1S ‑ 3NT]
= (20 HCP's and a balanced hand)
(K) A Jump‑shift rebid [1D ‑ 1H ‑
3C] = (An unbalanced hand with at least 19 Points
and is game-forcing)
(L) A jump to game in responder's Major suit
[1H ‑ 1S ‑ 4S] = (A 4‑Card support and
game values)
(M) A jump to game in opener's Major suit [1H ‑ 1S ‑ 4H] = (At least a
7‑Card suit
and game values)
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(2) AFTER A TWO‑OVER‑ONE RESPONSE FROM
PARTNER:
Examples: 1H
P 2D P (or) 1D P
2C P
??
??
(M) A
Rebid of 2NT [1H ‑ 2C ‑ 2NT] = (An unbalanced hand with 11-14
Points – Is
Invitational to GAme
(N) A Rebid in
opener's suit [1D ‑ 2C ‑ 2D] = (A minimum opening bid with a 6‑Card
or a very good 5‑Card suit)
(O) A Rebid in a lower ranking suit [1S ‑ 2C ‑
2D] = (13‑15 Points and is not forcing)
(P) A Single raise in
responder's suit [1H ‑ 2D ‑ 3D] = (A minimum non-forcing rebid)
(Q) A reverse
at the 2‑level [1H ‑ 2C ‑ 2S] = (A game-forcing bid with the
first bid
suit equal or longer than the second bid suit)
(R) The rebid
of a second suit at the 3‑level ("A HIGH REVERSE") [1H ‑ 2D ‑ 3C]
(A game forcing bid evidencing at least 16 HCP’s)
(S) A jump shift to the three level [1S ‑ 2C ‑ 3D] = (A
game-forcing bid approaching
Slam)
(T) A jump rebid in opener's suit [1S ‑ 2D ‑ 3S] =
(Shows a 6‑Card suit and 16‑18
Points)
(U) A jump
raise in responder's suit [1S ‑ 2C ‑ 4C] = (Forcing and presumably
a
4‑card or 5‑card support) [1S ‑ 2H ‑
4S] = (Shows a hand slightly too good for
a 3H rebid and may be as little as a 3‑card
support since responder has
promised a 5‑card suit)
(V) A jump to
game in opener's suit [1S ‑ 2D ‑ 4S] = (A strong 6‑Card or
better suit
and no interest in no Trump or responder’s suit)
(W) A 3NT rebid
[1D ‑ 2C ‑ 3NT] = (Equivalent to a 2NT rebid over a one‑over‑one
level response; i.e., a 18‑19 HCP opening with a
balanced hand)
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INTERMEDIATE-2
BRIDGE
LESSON
3
PRE-EMPTIVE
BIDDING
A. DEFTNITION: An opening bid of two or more with a hand containing both a long suit
and
a sub‑minimum high-card
strength (5-11 HCP’s) The bid is usually
defensive in purpose. The pre‑emptive
bidder hopes that the hand belongs to
the opponents with the stronger
hands and that they find it difficult to bid
accurately when the auction has
started at a higher level with one or more
bidding levels have been
previously consumed by the pre-emptive bid.
B. POSITIONAL CONSIDERATI ONS:
The third player seat in the auction is in the best position
to make an opening pre‑empt.
He/she knows that such a bid cannot pre-empt the first position player
since that partner has already limited his/her hand by passing. The fourth player is almost sure to have
the best hand at the table. Since
partner's initial pass makes game unlikely, a sub‑minimum pre‑empt
is often very effective.
Next to third chair, pre‑emptive
bids by the dealer are the most attractive.
Although they may present difficulty to partner, there are two opponents
who may have good hands, and the odds favor that the hand belongs to the
opponents.
Second chair is least
desirable for opening a pre‑emptive bid. One opponent has already passed; therefore, the odds are no
longer two to one in favor of the opponents having a good hand. Hence, marginal pre‑empts should
always be avoided in second position; i.e., they should be slightly stronger
than pre‑empts by the dealer and by the third positioned player.
When opening a pre‑empt
in fourth chair, one obviously expects to get a plus score, otherwise one would
simply pass the deal out for no score
to either side. Therefore,
fourth chair "pre‑empts" generally suggest the values of a
minimum opening one‑bid both offensively and defensively.
C. INFLUENCING FACTORS:
(1) LENGTH OF SUIT ‑ A pre‑emptive or weak 2‑bid
is usually with a 6‑card suit, a weak 3-
3-bid is with a 7‑card suit, and an opening 4‑bid
is usually with an 8‑card suit.
(2) POSITION AT THE TABLE ‑
Already discussed.
(3)
STRENGTH OF SUIT ‑ The best pre‑empts
have a concentration of honor strength in the
bid suit. This
automatically increases his/her playing strength, decreases the
danger of suffering a substantial penalty, and
decreases the chance of a successful
defense against an the opponent’s presumed
contract. Weak 2‑Bids usually
have 5‑11
HCP’s in strength; weak 3‑Bids have about 6‑10
HCP's.
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(4)
VULNERABTLTTY ‑ With favorable
vulnerability; i.e., when not vulnerable against